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Submitted on
June 24, 2011
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7.0 MB
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1700×650
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An experimental stereoscopic version of the Rainbow Dash turntable animation.

A Tutorial for Cross-eyed Stereo Free-Viewing is available here: [link] and [link]

The animation can be controlled with the arrow keys (It may be necessary to click on it first)

Made in Zbrush, Maya, Aftereffects and Flash.


(If it is too large for your screen just download it and start the swf, right click and enable the "show all" option (or whatever it is called) and resize the window)

The original is here:
[link]
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:iconbowserlol:
Can't wait for the Oculus Rift to come out- gonna apply the barrel-distortion filters and see it in 3D!
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:icondoodlextreme:
Can You make a model like this for a pony i made up? heres the link:


o3o

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:iconkp-shadowsquirrel:
KP-ShadowSquirrel Oct 21, 2013  Professional Digital Artist
I'm sorry, but I don't do requests or commissions.
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:icongt4tube:
GT4tube Sep 16, 2013  Hobbyist Artist
AMAZING! Make a game!
Reply
:icondinats:
DinaTS Aug 20, 2013  Hobbyist General Artist

your models are so awesome 8)

sorry for asking, but I really can't understand it by myself... maybe it's because I don't know anything about 3d?

what is the difference between this and original?:с

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:iconkp-shadowsquirrel:
KP-ShadowSquirrel Aug 20, 2013  Professional Digital Artist
Thank you :)

If you do the eye-crossing thing when watching this animation, you can see it in 3D.
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:icondinats:
DinaTS Aug 21, 2013  Hobbyist General Artist
Oh, I understand now, thank you :)
Reply
:iconf-u-n-art:
now 3d is 20% cooler
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:icononyxleaderrogue-177:
OnyxLeaderRogue-177 Jul 6, 2013  Hobbyist General Artist
Please animate the whole series lol! This is awesome!
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:iconlouisthstl:
Very cool. Unfortunately, the shadows are funny. The light source is fixed while the character rotates, which is fine, but both the light source and the character should rotate slightly when moving from one eye view to the other. Because the light source didn't track correctly, it gives the shadows an odd sense of volume - rather than being marks on the surface of the character, they are translucent blobs of darkness floating in space. An interesting effect but probably not what you were shooting for. 8-)
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